# The Node Editor

## Node editor

![node palette](/files/slQ1XMPebVjAVMGGKddE)

The node editor is used to create and edit flows. The space bar can be used to bring up the **node palette**, which lets you search through all available nodes (functions and events), and place them on the canvas.

![connect nodes](/files/8BkSsWItNrhMjJOWhbeb)

Nodes can be connected together by clicking on one of their properties, which starts the creation of a new arrow.

## Nodes

Function instances that have input or output triggers also get a play-button in their header, which can be clicked to execute a flow starting from that node.

<figure><img src="/files/xrWmadU2GnnoTV5KV4r0" alt="" width="375"><figcaption></figcaption></figure>


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